Jul 3, 2017 20:30:37 GMT -7
via mobile
Post by Tristan Carter on Jul 3, 2017 20:30:37 GMT -7
Anything involving loud places, annoying people, or traditional family business was the bane of Tristan's existence, as far as his family thought. Luckily, he was only having to deal with two of those three things. Unluckily, there were plenty more annoyances abound. Being set up on a blind date by his cousin? Mildly annoying, but tolerable. Having it be announced at the last minute that it's a double date with the aforementioned cousin and his girlfriend? Considerably more annoying, far less tolerable. Being stood up and left to be the third wheel for the pairing that is the cousin and his girlfriend? That was enough to make Tristan risk annoying people and loud places in order to have some way of losing himself to mindless violence without actually having to risk his life.
And so, since he'd already set up some free time, he ditched them and went to the arcade, tuning out the sounds of small children and other irritants with the crescendo of button mashing his way to the high scores. He'd been there for less than half an hour and there were already kids standing around, trying to tell him that he was doing this and that wrong. He was paying just enough attention to know that the advice they were trying to give him was wrong. He'd already made it onto the leaderboards of most of the games; he was still on some of them. If he was interested in actually using strategy, he wouldn't be button mashing. Then again, if he was interested in actually using strategy, he'd be out in the jungle, making money while doing so.
Still, after hearing a child of twelve give the same poor advice for the fifth time on a game that he'd already admitted that he hadn't played yet, Tristan was starting to grow frustrated and bored. He let himself be killed (the child started to say something smugly but was quickly silenced by a flat glare) and started to make his way to the counter. The plan was to get a drink and move onto another game to kill time on. All he had to do was choose which one would be his next target.
And so, since he'd already set up some free time, he ditched them and went to the arcade, tuning out the sounds of small children and other irritants with the crescendo of button mashing his way to the high scores. He'd been there for less than half an hour and there were already kids standing around, trying to tell him that he was doing this and that wrong. He was paying just enough attention to know that the advice they were trying to give him was wrong. He'd already made it onto the leaderboards of most of the games; he was still on some of them. If he was interested in actually using strategy, he wouldn't be button mashing. Then again, if he was interested in actually using strategy, he'd be out in the jungle, making money while doing so.
Still, after hearing a child of twelve give the same poor advice for the fifth time on a game that he'd already admitted that he hadn't played yet, Tristan was starting to grow frustrated and bored. He let himself be killed (the child started to say something smugly but was quickly silenced by a flat glare) and started to make his way to the counter. The plan was to get a drink and move onto another game to kill time on. All he had to do was choose which one would be his next target.